Spells
Spells as cards you can print or keep in a spellbook. Start from a class list, a level or a school.
By class
- Bard spells
- Cleric spells
- Druid spells
- Paladin spells
- Ranger spells
- Sorcerer spells
- Warlock spells
- Wizard spells
By level
By casting
By school
Go-to spells
- 1st level: 1Cure WoundsEvocation · 1 action
- 3rd level: 3FireballEvocation · 1 action
- 3rd level: 3Dispel MagicAbjuration · 1 action
- 3rd level: 3HasteTransmutation · 1 action
- 2nd level: 2Hold PersonEnchantment · 1 action
- 1st level: 1Magic MissileEvocation · 1 action
- 1st level: 1CommandEnchantment · 1 action
- Cantrip: 0Eldritch BlastEvocation · 1 action
- 1st level: 1Find FamiliarConjuration · 1 hour
- 1st level: 1Healing WordEvocation · 1 bonus action
- 2nd level: 2Misty StepConjuration · 1 bonus action
- 4th level: 4PolymorphTransmutation · 1 action
Cantrips 24
- Acid SplashConjuration · 1 action0
- Chill TouchNecromancy · 1 action0
- Dancing LightsEvocation · 1 actionC0
- DruidcraftTransmutation · 1 action0
- Eldritch BlastEvocation · 1 action0
- Fire BoltEvocation · 1 action0
- GuidanceDivination · 1 actionC0
- LightEvocation · 1 action0
- Mage HandConjuration · 1 action0
- MendingTransmutation · 1 minute0
- MessageTransmutation · 1 action0
- Minor IllusionIllusion · 1 action0
- Poison SprayConjuration · 1 action0
- PrestidigitationTransmutation · 1 action0
- Produce FlameConjuration · 1 action0
- Ray of FrostEvocation · 1 action0
- ResistanceAbjuration · 1 actionC0
- Sacred FlameEvocation · 1 action0
- ShillelaghTransmutation · 1 bonus action0
- Shocking GraspEvocation · 1 action0
- Spare the DyingNecromancy · 1 action0
- ThaumaturgyTransmutation · 1 action0
- True StrikeDivination · 1 actionC0
- Vicious MockeryEnchantment · 1 action0
1st level 49
- AlarmAbjuration · 1 minuteR1
- Animal FriendshipEnchantment · 1 action1
- BaneEnchantment · 1 actionC1
- BlessEnchantment · 1 actionC1
- Burning HandsEvocation · 1 action1
- Charm PersonEnchantment · 1 action1
- Color SprayIllusion · 1 action1
- CommandEnchantment · 1 action1
- Comprehend LanguagesDivination · 1 actionR1
- Create or Destroy WaterTransmutation · 1 action1
- Cure WoundsEvocation · 1 action1
- Detect Evil and GoodDivination · 1 actionC1
- Detect MagicDivination · 1 actionCR1
- Detect Poison and DiseaseDivination · 1 actionCR1
- Disguise SelfIllusion · 1 action1
- Divine FavorEvocation · 1 bonus actionC1
- EntangleConjuration · 1 actionC1
- Expeditious RetreatTransmutation · 1 bonus actionC1
- Faerie FireEvocation · 1 actionC1
- False LifeNecromancy · 1 action1
- Feather FallTransmutation · 1 reaction1
- Find FamiliarConjuration · 1 hourR1
- Floating DiskConjuration · 1 actionR1
- Fog CloudConjuration · 1 actionC1
- GoodberryTransmutation · 1 action1
- GreaseConjuration · 1 action1
- Guiding BoltEvocation · 1 action1
- Healing WordEvocation · 1 bonus action1
- Hellish RebukeEvocation · 1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see1
- HeroismEnchantment · 1 actionC1
- Hideous LaughterEnchantment · 1 actionC1
- Hunter's MarkDivination · 1 bonus actionC1
- IdentifyDivination · 1 minuteR1
- Illusory ScriptIllusion · 1 minuteR1
- Inflict WoundsNecromancy · 1 action1
- JumpTransmutation · 1 action1
- LongstriderTransmutation · 1 action1
- Mage ArmorAbjuration · 1 action1
- Magic MissileEvocation · 1 action1
- Protection from Evil and GoodAbjuration · 1 actionC1
- Purify Food and DrinkTransmutation · 1 actionR1
- SanctuaryAbjuration · 1 bonus action1
- ShieldAbjuration · 1 reaction1
- Shield of FaithAbjuration · 1 bonus actionC1
- Silent ImageIllusion · 1 actionC1
- SleepEnchantment · 1 action1
- Speak with AnimalsDivination · 1 actionR1
- ThunderwaveEvocation · 1 action1
- Unseen ServantConjuration · 1 actionR1
2nd level 53
- Acid ArrowEvocation · 1 action2
- AidAbjuration · 1 action2
- Alter SelfTransmutation · 1 actionC2
- Animal MessengerEnchantment · 1 actionR2
- Arcane LockAbjuration · 1 action2
- AuguryDivination · 1 minuteR2
- BarkskinTransmutation · 1 actionC2
- Blindness/DeafnessNecromancy · 1 action2
- BlurIllusion · 1 actionC2
- Branding SmiteEvocation · 1 bonus actionC2
- Calm EmotionsEnchantment · 1 actionC2
- Continual FlameEvocation · 1 action2
- DarknessEvocation · 1 actionC2
- DarkvisionTransmutation · 1 action2
- Detect ThoughtsDivination · 1 actionC2
- Enhance AbilityTransmutation · 1 actionC2
- Enlarge/ReduceTransmutation · 1 actionC2
- EnthrallEnchantment · 1 action2
- Find SteedConjuration · 10 minutes2
- Find TrapsDivination · 1 action2
- Flame BladeEvocation · 1 bonus actionC2
- Flaming SphereConjuration · 1 actionC2
- Gentle ReposeNecromancy · 1 actionR2
- Gust of WindEvocation · 1 actionC2
- Heat MetalTransmutation · 1 actionC2
- Hold PersonEnchantment · 1 actionC2
- InvisibilityIllusion · 1 actionC2
- KnockTransmutation · 1 action2
- Lesser RestorationAbjuration · 1 action2
- LevitateTransmutation · 1 actionC2
- Locate Animals or PlantsDivination · 1 actionR2
- Locate ObjectDivination · 1 actionC2
- Magic MouthIllusion · 1 minuteR2
- Magic WeaponTransmutation · 1 bonus actionC2
- Mirror ImageIllusion · 1 action2
- Misty StepConjuration · 1 bonus action2
- MoonbeamEvocation · 1 actionC2
- Pass without TraceAbjuration · 1 actionC2
- Prayer of HealingEvocation · 10 minutes2
- Protection from PoisonAbjuration · 1 action2
- Ray of EnfeeblementNecromancy · 1 actionC2
- Rope TrickTransmutation · 1 action2
- Scorching RayEvocation · 1 action2
- See InvisibilityDivination · 1 action2
- ShatterEvocation · 1 action2
- SilenceIllusion · 1 actionCR2
- Spider ClimbTransmutation · 1 actionC2
- Spike GrowthTransmutation · 1 actionC2
- Spiritual WeaponEvocation · 1 bonus action2
- SuggestionEnchantment · 1 actionC2
- Warding BondAbjuration · 1 action2
- WebConjuration · 1 actionC2
- Zone of TruthEnchantment · 1 action2
3rd level 42
- Animate DeadNecromancy · 1 minute3
- Beacon of HopeAbjuration · 1 actionC3
- Bestow CurseNecromancy · 1 actionC3
- BlinkTransmutation · 1 action3
- Call LightningConjuration · 1 actionC3
- ClairvoyanceDivination · 10 minutesC3
- Conjure AnimalsConjuration · 1 actionC3
- CounterspellAbjuration · 1 reaction, which you take when you see a creature within 60 feet of you casting a spell3
- Create Food and WaterConjuration · 1 action3
- DaylightEvocation · 1 action3
- Dispel MagicAbjuration · 1 action3
- FearIllusion · 1 actionC3
- FireballEvocation · 1 action3
- FlyTransmutation · 1 actionC3
- Gaseous FormTransmutation · 1 actionC3
- Glyph of WardingAbjuration · 1 hour3
- HasteTransmutation · 1 actionC3
- Hypnotic PatternIllusion · 1 actionC3
- Lightning BoltEvocation · 1 action3
- Magic CircleAbjuration · 1 minute3
- Major ImageIllusion · 1 actionC3
- Mass Healing WordEvocation · 1 bonus action3
- Meld into StoneTransmutation · 1 actionR3
- NondetectionAbjuration · 1 action3
- Phantom SteedIllusion · 1 minuteR3
- Plant GrowthTransmutation · 1 action3
- Protection from EnergyAbjuration · 1 actionC3
- Remove CurseAbjuration · 1 action3
- RevivifyConjuration · 1 action3
- SendingEvocation · 1 action3
- Sleet StormConjuration · 1 actionC3
- SlowTransmutation · 1 actionC3
- Speak with DeadNecromancy · 1 action3
- Speak with PlantsTransmutation · 1 action3
- Spirit GuardiansConjuration · 1 actionC3
- Stinking CloudConjuration · 1 actionC3
- Tiny HutEvocation · 1 minuteR3
- TonguesDivination · 1 action3
- Vampiric TouchNecromancy · 1 actionC3
- Water BreathingTransmutation · 1 actionR3
- Water WalkTransmutation · 1 actionR3
- Wind WallEvocation · 1 actionC3
4th level 31
- Arcane EyeDivination · 1 actionC4
- BanishmentAbjuration · 1 actionC4
- Black TentaclesConjuration · 1 actionC4
- BlightNecromancy · 1 action4
- CompulsionEnchantment · 1 actionC4
- ConfusionEnchantment · 1 actionC4
- Conjure Minor ElementalsConjuration · 1 minuteC4
- Conjure Woodland BeingsConjuration · 1 actionC4
- Control WaterTransmutation · 1 actionC4
- Death WardAbjuration · 1 action4
- Dimension DoorConjuration · 1 action4
- DivinationDivination · 1 actionR4
- Dominate BeastEnchantment · 1 actionC4
- FabricateTransmutation · 10 minutes4
- Faithful HoundConjuration · 1 action4
- Fire ShieldEvocation · 1 action4
- Freedom of MovementAbjuration · 1 action4
- Giant InsectTransmutation · 1 actionC4
- Greater InvisibilityIllusion · 1 actionC4
- Guardian of FaithConjuration · 1 action4
- Hallucinatory TerrainIllusion · 10 minutes4
- Ice StormEvocation · 1 action4
- Locate CreatureDivination · 1 actionC4
- Phantasmal KillerIllusion · 1 actionC4
- PolymorphTransmutation · 1 actionC4
- Private SanctumAbjuration · 10 minutes4
- Resilient SphereEvocation · 1 actionC4
- Secret ChestConjuration · 1 action4
- Stone ShapeTransmutation · 1 action4
- StoneskinAbjuration · 1 actionC4
- Wall of FireEvocation · 1 actionC4
5th level 37
- Animate ObjectsTransmutation · 1 actionC5
- Antilife ShellAbjuration · 1 actionC5
- Arcane HandEvocation · 1 actionC5
- AwakenTransmutation · 8 hours5
- CloudkillConjuration · 1 actionC5
- CommuneDivination · 1 minuteR5
- Commune with NatureDivination · 1 minuteR5
- Cone of ColdEvocation · 1 action5
- Conjure ElementalConjuration · 1 minuteC5
- Contact Other PlaneDivination · 1 minuteR5
- ContagionNecromancy · 1 action5
- CreationIllusion · 1 minute5
- Dispel Evil and GoodAbjuration · 1 actionC5
- Dominate PersonEnchantment · 1 actionC5
- DreamIllusion · 1 minute5
- Flame StrikeEvocation · 1 action5
- GeasEnchantment · 1 minute5
- Greater RestorationAbjuration · 1 action5
- HallowEvocation · 24 hours5
- Hold MonsterEnchantment · 1 actionC5
- Insect PlagueConjuration · 1 actionC5
- Legend LoreDivination · 10 minutes5
- Mass Cure WoundsConjuration · 1 action5
- MisleadIllusion · 1 actionC5
- Modify MemoryEnchantment · 1 actionC5
- PasswallTransmutation · 1 action5
- Planar BindingAbjuration · 1 hour5
- Raise DeadNecromancy · 1 hour5
- ReincarnateTransmutation · 1 hour5
- ScryingDivination · 10 minutesC5
- SeemingIllusion · 1 action5
- TelekinesisTransmutation · 1 actionC5
- Telepathic BondDivination · 1 actionR5
- Teleportation CircleConjuration · 1 minute5
- Tree StrideConjuration · 1 actionC5
- Wall of ForceEvocation · 1 actionC5
- Wall of StoneEvocation · 1 actionC5
6th level 31
- Blade BarrierEvocation · 1 actionC6
- Chain LightningEvocation · 1 action6
- Circle of DeathNecromancy · 1 action6
- Conjure FeyConjuration · 1 minuteC6
- ContingencyEvocation · 10 minutes6
- Create UndeadNecromancy · 1 minute6
- DisintegrateTransmutation · 1 action6
- EyebiteNecromancy · 1 actionC6
- Find the PathDivination · 1 minuteC6
- Flesh to StoneTransmutation · 1 actionC6
- ForbiddanceAbjuration · 10 minutesR6
- Freezing SphereEvocation · 1 action6
- Globe of InvulnerabilityAbjuration · 1 actionC6
- Guards and WardsAbjuration · 10 minutes6
- HarmNecromancy · 1 action6
- HealEvocation · 1 action6
- Heroes' FeastConjuration · 10 minutes6
- Instant SummonsConjuration · 1 minuteR6
- Irresistible DanceEnchantment · 1 actionC6
- Magic JarNecromancy · 1 minute6
- Mass SuggestionEnchantment · 1 action6
- Move EarthTransmutation · 1 actionC6
- Planar AllyConjuration · 10 minutes6
- Programmed IllusionIllusion · 1 action6
- SunbeamEvocation · 1 actionC6
- Transport via PlantsConjuration · 1 action6
- True SeeingDivination · 1 action6
- Wall of IceEvocation · 1 actionC6
- Wall of ThornsConjuration · 1 actionC6
- Wind WalkTransmutation · 1 minute6
- Word of RecallConjuration · 1 action6
7th level 20
- Arcane SwordEvocation · 1 actionC7
- Conjure CelestialConjuration · 1 minuteC7
- Delayed Blast FireballEvocation · 1 actionC7
- Divine WordEvocation · 1 bonus action7
- EtherealnessTransmutation · 1 action7
- Finger of DeathNecromancy · 1 action7
- Fire StormEvocation · 1 action7
- ForcecageEvocation · 1 action7
- Magnificent MansionConjuration · 1 minute7
- Mirage ArcaneIllusion · 10 minutes7
- Plane ShiftConjuration · 1 action7
- Prismatic SprayEvocation · 1 action7
- Project ImageIllusion · 1 actionC7
- RegenerateTransmutation · 1 minute7
- ResurrectionNecromancy · 1 hour7
- Reverse GravityTransmutation · 1 actionC7
- SequesterTransmutation · 1 action7
- SimulacrumIllusion · 12 hours7
- SymbolAbjuration · 1 minute7
- TeleportConjuration · 1 action7
8th level 16
- Animal ShapesTransmutation · 1 actionC8
- Antimagic FieldAbjuration · 1 actionC8
- Antipathy/SympathyEnchantment · 1 hour8
- CloneNecromancy · 1 hour8
- Control WeatherTransmutation · 10 minutesC8
- DemiplaneConjuration · 1 action8
- Dominate MonsterEnchantment · 1 actionC8
- EarthquakeEvocation · 1 actionC8
- FeeblemindEnchantment · 1 action8
- GlibnessTransmutation · 1 action8
- Holy AuraAbjuration · 1 actionC8
- Incendiary CloudConjuration · 1 actionC8
- MazeConjuration · 1 actionC8
- Mind BlankAbjuration · 1 action8
- Power Word StunEnchantment · 1 action8
- SunburstEvocation · 1 action8
9th level 15
- Astral ProjectionNecromancy · 1 hour9
- ForesightDivination · 1 minute9
- GateConjuration · 1 actionC9
- ImprisonmentAbjuration · 1 minute9
- Mass HealConjuration · 1 action9
- Meteor SwarmEvocation · 1 action9
- Power Word KillEnchantment · 1 action9
- Prismatic WallAbjuration · 1 action9
- ShapechangeTransmutation · 1 actionC9
- Storm of VengeanceConjuration · 1 actionC9
- Time StopTransmutation · 1 action9
- True PolymorphTransmutation · 1 actionC9
- True ResurrectionNecromancy · 1 hour9
- WeirdIllusion · 1 actionC9
- WishConjuration · 1 action9
Questions
How do I make spell cards for my character?
Open the spell list for your class, choose Print as spell cards, remove the spells you don't have and print. Cards are poker size, nine to a letter page.
Can I keep a list of my character's spells?
Yes. Add to spellbook on any spell saves it in this browser, and the spellbook lets you mark spells prepared and print the deck.
Can I hand a spell to a player as an item?
Yes: write it on a spell scroll. The Spell Scroll item lists the save DC and attack bonus for each spell level.
How many spells are there?
319 in the 5e SRD, from 24 cantrips to 15 9th-level spells.
To turn a spell into loot, use a spell scroll.