Challenge 1/4: 1/4
Zombie
Medium undead, neutral evil
- Armor Class
- 8
- Hit Points
- 22 (3d8+9)
- Speed
- 20 ft.
- STR
- 13 (+1)
- DEX
- 6 (−2)
- CON
- 16 (+3)
- INT
- 3 (−4)
- WIS
- 6 (−2)
- CHA
- 5 (−3)
- Saving Throws
- Wis +0
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- understands the languages it knew in life but can't speak
- Challenge
- 1/4 (50 XP)
- Proficiency Bonus
- +2
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.