5e Cards
Challenge 1: 1

Ghoul

Medium undead, chaotic evil

Armor Class
12
Hit Points
22 (5d8)
Speed
30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
10 (+0)
INT
7 (−2)
WIS
10 (+0)
CHA
6 (−2)
Damage Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

How many for your party

Copies of the ghoul (200 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Ghoul for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 1—1—2–20
Level 21—23–20
Level 3—234–20
Level 42345–20
Level 53–45–67–89–20
Level 63–56–78–1011–20

In these lists

Similar undead cards

Questions

What CR is the Ghoul?

The Ghoul is challenge 1, worth 200 XP, with a proficiency bonus of +2.

How many hit points does the Ghoul have?

22 hit points (5d8), with AC 12.

How many should I use against four 1st-level characters?

Against four level 1 characters, 1 is medium by the encounter XP budget.