5e Cards
Challenge 3: 3

Manticore

Large monstrosity, lawful evil

Armor Class
14 (natural armor)
Hit Points
68 (8d10+24)
Speed
30 ft., fly 50 ft.
STR
17 (+3)
DEX
16 (+3)
CON
17 (+3)
INT
7 (−2)
WIS
12 (+1)
CHA
8 (−1)
Senses
darkvision 60 ft., passive Perception 11
Languages
—
Challenge
3 (700 XP)
Proficiency Bonus
+2

Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

How many for your party

Copies of the manticore (700 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Manticore for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 2——12–20
Level 3—1—2–20
Level 5—234–20
Level 62—34–20
Level 72345–20
Level 8234–56–20

In these lists

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Questions

What CR is the Manticore?

The Manticore is challenge 3, worth 700 XP, with a proficiency bonus of +2.

How many hit points does the Manticore have?

68 hit points (8d10+24), with AC 14 from natural armor.

How many should I use against four 2nd-level characters?

Against four level 2 characters, 1 is hard by the encounter XP budget.