5e Cards
Challenge 1/2: 1/2

Giant Wasp

Medium beast, unaligned

Armor Class
12
Hit Points
13 (3d8)
Speed
10 ft., fly 50 ft.
STR
10 (+0)
DEX
14 (+2)
CON
10 (+0)
INT
1 (−5)
WIS
10 (+0)
CHA
3 (−4)
Senses
passive Perception 10
Languages
—
Challenge
1/2 (100 XP)
Proficiency Bonus
+2

Actions

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

How many for your party

Copies of the giant wasp (100 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Giant Wasp for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 11—23–20
Level 22—34–20
Level 323–45–67–20
Level 43–45–678–20
Level 55–78–1011–1415–20
Level 66–910–1112–1415–20

In these lists

Similar beast cards

Questions

What CR is the Giant Wasp?

The Giant Wasp is challenge 1/2, worth 100 XP, with a proficiency bonus of +2.

How many hit points does the Giant Wasp have?

13 hit points (3d8), with AC 12.

How many should I use against four 1st-level characters?

Against four level 1 characters, 2 is hard by the encounter XP budget.