5e Cards
Challenge 1/2: 1/2

Crocodile

Large beast, unaligned

Armor Class
12 (natural armor)
Hit Points
19 (3d10+3)
Speed
20 ft., swim 20 ft.
STR
15 (+2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (−4)
WIS
10 (+0)
CHA
5 (−3)
Skills
Stealth +2
Senses
passive Perception 10
Languages
—
Challenge
1/2 (100 XP)
Proficiency Bonus
+2

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

How many for your party

Copies of the crocodile (100 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Crocodile for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 11—23–20
Level 22—34–20
Level 323–45–67–20
Level 43–45–678–20
Level 55–78–1011–1415–20
Level 66–910–1112–1415–20

In these lists

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Questions

What CR is the Crocodile?

The Crocodile is challenge 1/2, worth 100 XP, with a proficiency bonus of +2.

How many hit points does the Crocodile have?

19 hit points (3d10+3), with AC 12 from natural armor.

How many should I use against four 1st-level characters?

Against four level 1 characters, 2 is hard by the encounter XP budget.