5e Cards
Challenge 1: 1

Swarm of Quippers

Medium beast (swarm), unaligned

Armor Class
13
Hit Points
28 (8d8-8)
Speed
0 ft., swim 40 ft.
STR
13 (+1)
DEX
16 (+3)
CON
9 (−1)
INT
1 (−5)
WIS
7 (−2)
CHA
2 (−4)
Damage Resistances
bludgeoning, piercing, slashing
Condition Immunities
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses
darkvision 60 ft., passive Perception 8
Languages
—
Challenge
1 (200 XP)
Proficiency Bonus
+2

Blood Frenzy. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.

Water Breathing. The swarm can breathe only underwater.

Actions

Bites. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

How many for your party

Copies of the swarm of quippers (200 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Swarm of Quippers for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 1—1—2–20
Level 21—23–20
Level 3—234–20
Level 42345–20
Level 53–45–67–89–20
Level 63–56–78–1011–20

In these lists

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Questions

What CR is the Swarm of Quippers?

The Swarm of Quippers is challenge 1, worth 200 XP, with a proficiency bonus of +2.

How many hit points does the Swarm of Quippers have?

28 hit points (8d8-8), with AC 13.

How many should I use against four 1st-level characters?

Against four level 1 characters, 1 is medium by the encounter XP budget.