5e Cards
Challenge 1/8: 1/8

Stirge

Tiny beast, unaligned

Armor Class
14 (natural armor)
Hit Points
2 (1d4)
Speed
10 ft., fly 40 ft.
STR
4 (−3)
DEX
16 (+3)
CON
11 (+0)
INT
2 (−4)
WIS
8 (−1)
CHA
6 (−2)
Senses
darkvision 60 ft., passive Perception 9
Languages
—
Challenge
1/8 (25 XP)
Proficiency Bonus
+2

Actions

Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.

The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.

How many for your party

Copies of the stirge (25 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Stirge for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 134–567–20
Level 24–67–91011–20
Level 36–910–1112–1516–20
Level 48–131415–1920
Level 514–1920——

In these lists

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Questions

What CR is the Stirge?

The Stirge is challenge 1/8, worth 25 XP, with a proficiency bonus of +2.

How many hit points does the Stirge have?

2 hit points (1d4), with AC 14 from natural armor.

How many should I use against four 1st-level characters?

Against four level 1 characters, 4–5 is medium and 6 is hard by the encounter XP budget.