5e Cards
Challenge 0: 0

Quipper

Tiny beast, unaligned

Armor Class
13
Hit Points
1 (1d4-1)
Speed
swim 40 ft.
STR
2 (−4)
DEX
16 (+3)
CON
9 (−1)
INT
1 (−5)
WIS
7 (−2)
CHA
2 (−4)
Senses
darkvision 60 ft., passive Perception 8
Languages
—
Challenge
0 (10 XP)
Proficiency Bonus
+2

Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing. The quipper can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

About the quipper

A quipper is a carnivorous fish with sharp teeth. Quippers can adapt to any aquatic environment, including cold subterranean lakes. They frequently gather in swarms; the statistics for a swarm of quippers appear later in this appendix.

How many for your party

Copies of the quipper (10 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Quipper for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 15–78–1011–1314–20
Level 28–131415–1920
Level 311–1415–20——

In these lists

Similar beast cards

Questions

What CR is the Quipper?

The Quipper is challenge 0, worth 10 XP, with a proficiency bonus of +2.

How many hit points does the Quipper have?

1 hit points (1d4-1), with AC 13.

How many should I use against four 1st-level characters?

Against four level 1 characters, 8–10 is medium and 11–13 is hard by the encounter XP budget.