5e Cards
Challenge 2: 2

Ogre

Large giant, chaotic evil

Armor Class
11 (hide armor)
Hit Points
59 (7d10+21)
Speed
40 ft.
STR
19 (+4)
DEX
8 (−1)
CON
16 (+3)
INT
5 (−3)
WIS
7 (−2)
CHA
7 (−2)
Senses
darkvision 60 ft., passive Perception 8
Languages
Common, Giant
Challenge
2 (450 XP)
Proficiency Bonus
+2

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

How many for your party

Copies of the ogre (450 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Ogre for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 2—1—2–20
Level 31—23–20
Level 4—2—3–20
Level 52345–20
Level 6234–67–20
Level 7345–67–20

In these lists

Similar giant cards

Questions

What CR is the Ogre?

The Ogre is challenge 2, worth 450 XP, with a proficiency bonus of +2.

How many hit points does the Ogre have?

59 hit points (7d10+21), with AC 11 from hide armor.

How many should I use against four 2nd-level characters?

Against four level 2 characters, 1 is medium by the encounter XP budget.