5e Cards
Challenge 1/2: 1/2

Gnoll

Medium humanoid (gnoll), chaotic evil

Armor Class
15 (hide armor, shield)
Hit Points
22 (5d8)
Speed
30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (−2)
WIS
10 (+0)
CHA
7 (−2)
Senses
darkvision 60 ft., passive Perception 10
Languages
Gnoll
Challenge
1/2 (100 XP)
Proficiency Bonus
+2

Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

How many for your party

Copies of the gnoll (100 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Gnoll for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 11—23–20
Level 22—34–20
Level 323–45–67–20
Level 43–45–678–20
Level 55–78–1011–1415–20
Level 66–910–1112–1415–20

In these lists

Similar humanoid cards

Questions

What CR is the Gnoll?

The Gnoll is challenge 1/2, worth 100 XP, with a proficiency bonus of +2.

How many hit points does the Gnoll have?

22 hit points (5d8), with AC 15 from hide armor, shield.

How many should I use against four 1st-level characters?

Against four level 1 characters, 2 is hard by the encounter XP budget.