5e Cards
Challenge 1: 1

Dryad

Medium fey, neutral

Armor Class
11 (16 with _barkskin_)
Hit Points
22 (5d8)
Speed
30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
11 (+0)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Skills
Perception +4, Stealth +5
Senses
darkvision 60 ft., passive Perception 14
Languages
Elvish, Sylvan
Challenge
1 (200 XP)
Proficiency Bonus
+2

Innate Spellcasting. The dryad's innate spellcasting ability is Charisma (spell save DC 14). The dryad can innately cast the following spells, requiring no material components:

Magic Resistance. The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants. The dryad can communicate with beasts and plants as if they shared a language.

Tree Stride. Once on her turn, the dryad can use 10 ft. of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 ft. of the first tree, appearing in an unoccupied space within 5 ft. of the second tree. Both trees must be large or bigger.

Actions

Club. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.

Fey Charm. The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.

Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.

The dryad can have no more than one humanoid and up to three beasts charmed at a time.

How many for your party

Copies of the dryad (200 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Dryad for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 1—1—2–20
Level 21—23–20
Level 3—234–20
Level 42345–20
Level 53–45–67–89–20
Level 63–56–78–1011–20

In these lists

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Questions

What CR is the Dryad?

The Dryad is challenge 1, worth 200 XP, with a proficiency bonus of +2.

How many hit points does the Dryad have?

22 hit points (5d8), with AC 11 from 16 with _barkskin_.

How many should I use against four 1st-level characters?

Against four level 1 characters, 1 is medium by the encounter XP budget.