5e Cards
Challenge 16: 16

Adult Blue Dragon

Huge dragon, lawful evil

Armor Class
19 (natural armor)
Hit Points
225 (18d12+108)
Speed
40 ft., burrow 30 ft., fly 80 ft.
STR
25 (+7)
DEX
10 (+0)
CON
23 (+6)
INT
16 (+3)
WIS
15 (+2)
CHA
19 (+4)
Saving Throws
Dex +5, Con +11, Wis +7, Cha +9
Skills
Perception +12, Stealth +5
Damage Immunities
lightning
Senses
blindsight 60 ft., darkvision 120 ft., passive Perception 22
Languages
Common, Draconic
Challenge
16 (15,000 XP)
Proficiency Bonus
+5

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.

Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.

Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 ft. of the dragon and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Lightning Breath (Recharge 5-6). The dragon exhales lightning in a 90-foot line that is 5 ft. wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

How many for your party

Copies of the adult blue dragon (15,000 XP each) against a party of four characters of the same level. Build mixed fights in the encounter builder.

Number of Adult Blue Dragon for each difficulty, party of four
Party levelEasyMediumHardDeadly
Level 12——12–20
Level 13——12–20
Level 14—1—2–20
Level 15—1—2–20
Level 16—1—2–20
Level 201—23–20

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Questions

What CR is the Adult Blue Dragon?

The Adult Blue Dragon is challenge 16, worth 15,000 XP, with a proficiency bonus of +5.

How many hit points does the Adult Blue Dragon have?

225 hit points (18d12+108), with AC 19 from natural armor.

How many should I use against four 12th-level characters?

Against four level 12 characters, 1 is hard by the encounter XP budget.